# ShowCaseStandalong Configuration.
# The first line of the explanation, are the default settings.
# ---------
# DefaultUnit: 64
# Default Unit is the number of items a player will transact with, if they
# use sneak-right click.
# ---------
# UndoTime: 120
# UndoTime defines the amount of time, in seconds, that a transaction will be undo-able.
# Warning: making this to long may result in problem for players.
# ---------
# EconomySystem: AUTO
# EconomySystem is which economic plugin to use. Value can be:
# AUTO, iConomy, EssentialsEconomy, BOSEconomy, Vault
# ---------
# CreatePrice:
# BuyShop: 0.0
# SellShop: 0.0
# Display: 0.0
# CreatePrice defines how much money a player should be charged for creating a showcase.
# ---------
# AllowUnsafeEnchantments: false
# AllowUnsafeEnchantments specifies whether SCS should load enchantments not found in Vanilla MC.
# Warning, this may create impossible items, that end up crashing clients.
# ---------
# CancelExplosion: false
# CancelExplosion gives you the choice of what to do if a creeper or TNT explodes,
# destroying the shop. If set to true, the explosion is canceled. If set to false,
# the shop will be deleted.
# ---------
# HideInactiveShops: false
# HideInactiveShops will not display any item in shops that are either full (buy)
# or empty (sell).
# ---------
# LogTransactions: false
# LogTransactions will determine if SCS logs all shop transactions for later auditing.
# ---------
# WorldBlacklist:
# - world_nether
# WorldBlacklist determines which worlds, if any, are not allowed to have SCS shops on them.
# This is a YAML list.
# ---------
# Database:
# Type: MiniDB
# Database determines where the shop files are stored.
# Type should be 'MiniDB' or 'sql'. If 'sql' then fill in the rest of the settings
# SQL not yet implemented.
# ---------
# Save:
# Delayed: false
# Interval: 60
# If delayed save is set to true, then saves to the database/mini file happen at periodic
# intervals instead of after each transaction. Interval defines how long that interval is,
# in seconds.
# ---------
# Debug:
# Thread: false
# Interact: false
# Permissions: false
# ShowExtraMessages: false
# Save: false
# Do not mess with this unless you know what you're doing. You can quickly fill
# your harddrive with massive files and lag your server.
# ---------
# Localization: locale_EN.yml
# Specifies the locale file to use for all messages the plugin sends. locale_EN.yml
# and locale_DE.yml are provided by default. locale_EN will be used if the chosen
# locale file can not be found. Both will be overwritten when the plugin updates,
# so if you want a custom locale file, copy one of them to a new name and specify its
# filename here.
# ---------
# BlockList:
# Blacklist: true
# Blocks: [too long to list here]
# BlockList determines which blocks can/can't be used as a showcase. Note:
# These only apply to the block that will be the showcase, not what can be
# bought/sold in a showcase.
# Blacklist: true = use the list for forbidden blocks,
# false = makes it a whitelist, i.e., allows only those blocks
# listed to be used to create a showcase.
# Blocks: a YML list of blocks to be used as a blacklist/whitelist. Use bukkit
# standard names or id:data (e.g. orange wool = 35:1)
# ---------
# BuyItemList:
# Blacklist: true
# Blocks: []
# BuyItemList determines which items can/can't be used as a buy showcase.
# Blacklist: true = use the list for forbidden items,
# false = makes it a whitelist, i.e., allow only these items to be sold
# Blocks: a YML list of blocks to be used as a blacklist/whitelist. Use bukkit
# standard names or id:data (e.g. orange wool = 35:1)
# ---------
# SellItemList:
# Blacklist: true
# Blocks: []
# SellItemList determines which items can/can't be used as a sell showcase. Note:
# Blacklist: true = use the list for forbidden blocks,
# false = makes it a whitelist, i.e., allows only those blocks
# listed to be used to create a showcase.
# Blocks: a YML list of blocks to be used as a blacklist/whitelist. Use bukkit
# standard names or id:data (e.g. orange wool = 35:1).
DefaultUnit: 64
UndoTime: 120
EconomySystem: AUTO
CreatePrice:
BuyShop: 0.0
SellShop: 0.0
Display: 0.0
AllowUnsafeEnchantments: false
CancelExplosion: false
HideInactiveShops: false
LogTransactions: false
RequireObjectToDisplay: false
WorldBlacklist:
- world_nether
Database:
Type: MiniDB
Save:
Delayed: true
Interval: 60
Debug:
Thread: false
Interact: false
Permissions: false
Chunk: false
Save: false
ShowExtraMessages: false
Localization:
File: locale_EN.yml
Version: 1.5
BlockList:
Blacklist: true
Blocks:
- AIR
- BED
- BROWN_MUSHROOM
- BURNING_FURNACE
- CACTUS
- CAKE_BLOCK
- CHEST
- CROPS
- DEAD_BUSH
- DETECTOR_RAIL
- DIODE_BLOCK_OFF
- DIODE_BLOCK_ON
- DISPENSER
- FENCE_GATE
- FIRE
- FURNACE
- GLASS
- IRON_DOOR_BLOCK
- JUKEBOX
- LADDER
- LAVA
- LEAVES
- LEVER
- LONG_GRASS
- MELON_STEM
- MOB_SPAWNER
- NOTE_BLOCK
- PISTON_BASE
- PISTON_EXTENSION
- PISTON_MOVING_PIECE
- PISTON_STICKY_BASE
- POWERED_RAIL
- PUMPKIN_STEM
- RAILS
- RED_MUSHROOM
- RED_ROSE
- REDSTONE_TORCH_OFF
- REDSTONE_TORCH_ON
- REDSTONE_WIRE
- SAPLING
- SIGN
- SNOW
- STATIONARY_LAVA
- STATIONARY_WATER
- STONE_BUTTON
- STONE_PLATE
- TNT
- TORCH
- TRAP_DOOR
- VINE
- WATER
- WEB
- WOOD_PLATE
- WOODEN_DOOR
- WORKBENCH
- YELLOW_FLOWER
- WATER_LILY
- MONSTER_EGGS
- HUGE_MUSHROOM_1
- HUGE_MUSHROOM_2
- NETHER_FENCE
- NETHER_WARTS
- ENCHANTMENT_TABLE
- BREWING_STAND
- CAULDRON
- ENDER_PORTAL
- ENDER_PORTAL_FRAME
- ENDER_STONE
- DRAGON_EGG
BuyItemList:
Blacklist: true
Items: []
SellItemList:
Blacklist: true
Items: []
# ShowCaseStandalong Configuration.
# The first line of the explanation, are the default settings.
# ---------
# DefaultUnit: 64
# Default Unit is the number of items a player will transact with, if they
# use sneak-right click.
# ---------
# UndoTime: 120
# UndoTime defines the amount of time, in seconds, that a transaction will be undo-able.
# Warning: making this to long may result in problem for players.
# ---------
# EconomySystem: AUTO
# EconomySystem is which economic plugin to use. Value can be:
# AUTO, iConomy, EssentialsEconomy, BOSEconomy, Vault
# ---------
# CreatePrice:
# BuyShop: 0.0
# SellShop: 0.0
# Display: 0.0
# CreatePrice defines how much money a player should be charged for creating a showcase.
# ---------
# AllowUnsafeEnchantments: false
# AllowUnsafeEnchantments specifies whether SCS should load enchantments not found in Vanilla MC.
# Warning, this may create impossible items, that end up crashing clients.
# ---------
# CancelExplosion: false
# CancelExplosion gives you the choice of what to do if a creeper or TNT explodes,
# destroying the shop. If set to true, the explosion is canceled. If set to false,
# the shop will be deleted.
# ---------
# HideInactiveShops: false
# HideInactiveShops will not display any item in shops that are either full (buy)
# or empty (sell).
# ---------
# LogTransactions: false
# LogTransactions will determine if SCS logs all shop transactions for later auditing.
# ---------
# WorldBlacklist:
# - world_nether
# WorldBlacklist determines which worlds, if any, are not allowed to have SCS shops on them.
# This is a YAML list.
# ---------
# Database:
# Type: MiniDB
# Database determines where the shop files are stored.
# Type should be 'MiniDB' or 'sql'. If 'sql' then fill in the rest of the settings
# SQL not yet implemented.
# ---------
# Save:
# Delayed: false
# Interval: 60
# If delayed save is set to true, then saves to the database/mini file happen at periodic
# intervals instead of after each transaction. Interval defines how long that interval is,
# in seconds.
# ---------
# Debug:
# Thread: false
# Interact: false
# Permissions: false
# ShowExtraMessages: false
# Save: false
# Do not mess with this unless you know what you're doing. You can quickly fill
# your harddrive with massive files and lag your server.
# ---------
# Localization: locale_EN.yml
# Specifies the locale file to use for all messages the plugin sends. locale_EN.yml
# and locale_DE.yml are provided by default. locale_EN will be used if the chosen
# locale file can not be found. Both will be overwritten when the plugin updates,
# so if you want a custom locale file, copy one of them to a new name and specify its
# filename here.
# ---------
# BlockList:
# Blacklist: true
# Blocks: [too long to list here]
# BlockList determines which blocks can/can't be used as a showcase. Note:
# These only apply to the block that will be the showcase, not what can be
# bought/sold in a showcase.
# Blacklist: true = use the list for forbidden blocks,
# false = makes it a whitelist, i.e., allows only those blocks
# listed to be used to create a showcase.
# Blocks: a YML list of blocks to be used as a blacklist/whitelist. Use bukkit
# standard names or id:data (e.g. orange wool = 35:1)
# ---------
# BuyItemList:
# Blacklist: true
# Blocks: []
# BuyItemList determines which items can/can't be used as a buy showcase.
# Blacklist: true = use the list for forbidden items,
# false = makes it a whitelist, i.e., allow only these items to be sold
# Blocks: a YML list of blocks to be used as a blacklist/whitelist. Use bukkit
# standard names or id:data (e.g. orange wool = 35:1)
# ---------
# SellItemList:
# Blacklist: true
# Blocks: []
# SellItemList determines which items can/can't be used as a sell showcase. Note:
# Blacklist: true = use the list for forbidden blocks,
# false = makes it a whitelist, i.e., allows only those blocks
# listed to be used to create a showcase.
# Blocks: a YML list of blocks to be used as a blacklist/whitelist. Use bukkit
# standard names or id:data (e.g. orange wool = 35:1).
DefaultUnit: 64
UndoTime: 120
EconomySystem: AUTO
CreatePrice:
BuyShop: 0.0
SellShop: 0.0
Display: 0.0
AllowUnsafeEnchantments: false
CancelExplosion: false
HideInactiveShops: false
LogTransactions: false
RequireObjectToDisplay: false
WorldBlacklist:
- world_nether
Database:
Type: MiniDB
Save:
Delayed: true
Interval: 60
Debug:
Thread: false
Interact: false
Permissions: true
Chunk: false
Save: false
ShowExtraMessages: false
Localization:
File: locale_EN.yml
Version: 1.5
BlockList:
Blacklist: true
Blocks:
- AIR
- BED
- BROWN_MUSHROOM
- BURNING_FURNACE
- CACTUS
- CAKE_BLOCK
- CHEST
- CROPS
- DEAD_BUSH
- DETECTOR_RAIL
- DIODE_BLOCK_OFF
- DIODE_BLOCK_ON
- DISPENSER
- FENCE_GATE
- FIRE
- FURNACE
- GLASS
- IRON_DOOR_BLOCK
- JUKEBOX
- LADDER
- LAVA
- LEAVES
- LEVER
- LONG_GRASS
- MELON_STEM
- MOB_SPAWNER
- NOTE_BLOCK
- PISTON_BASE
- PISTON_EXTENSION
- PISTON_MOVING_PIECE
- PISTON_STICKY_BASE
- POWERED_RAIL
- PUMPKIN_STEM
- RAILS
- RED_MUSHROOM
- RED_ROSE
- REDSTONE_TORCH_OFF
- REDSTONE_TORCH_ON
- REDSTONE_WIRE
- SAPLING
- SIGN
- SNOW
- STATIONARY_LAVA
- STATIONARY_WATER
- STONE_BUTTON
- STONE_PLATE
- TNT
- TORCH
- TRAP_DOOR
- VINE
- WATER
- WEB
- WOOD_PLATE
- WOODEN_DOOR
- WORKBENCH
- YELLOW_FLOWER
- WATER_LILY
- MONSTER_EGGS
- HUGE_MUSHROOM_1
- HUGE_MUSHROOM_2
- NETHER_FENCE
- NETHER_WARTS
- ENCHANTMENT_TABLE
- BREWING_STAND
- CAULDRON
- ENDER_PORTAL
- ENDER_PORTAL_FRAME
- ENDER_STONE
- DRAGON_EGG
BuyItemList:
Blacklist: true
Items: []
SellItemList:
Blacklist: true
Items: []