Résolu Erreur de Minecraft même en solo

  • Auteur de la discussion Auteur de la discussion Jauhns
  • Date de début Date de début

Jauhns

Architecte en herbe
31 Juillet 2013
215
22
75
31
Bonjour,

Je ne sais pas si je suis au bon endroit, merci de me l'indiquer si c'est le cas :dsl:

Voilà mon problème, dès que je rejoins un serveur et même une simple map solo, et bien après la génération de la map je peux jouer pendant 1sec et PAF "je reviens au début du launcher" et j'obtiens ce message :

Code:
Completely ignored arguments: [--nativeLauncherVersion, 301]
[11:02:20] [Client thread/INFO]: Setting user: Jauhns
[11:02:21] [Client thread/INFO]: LWJGL Version: 2.9.4
[11:02:21] [Client thread/INFO]: Reloading ResourceManager: Default
[11:02:21] [Sound Library Loader/INFO]: Starting up SoundSystem...
[11:02:22] [Thread-5/INFO]: Initializing LWJGL OpenAL
[11:02:22] [Thread-5/INFO]: (The LWJGL binding of OpenAL.  For more information, see http://www.lwjgl.org)
[11:02:22] [Thread-5/INFO]: OpenAL initialized.
[11:02:22] [Sound Library Loader/INFO]: Sound engine started
[11:02:22] [Client thread/INFO]: Created: 1024x512 textures-atlas
[11:02:35] [Server thread/INFO]: Starting integrated minecraft server version 1.9.4
[11:02:35] [Server thread/INFO]: Generating keypair
[11:02:36] [Server thread/INFO]: Preparing start region for level 0
[11:02:37] [Server thread/INFO]: Preparing spawn area: 11%
[11:02:38] [Server thread/INFO]: Preparing spawn area: 28%
[11:02:39] [Server thread/INFO]: Preparing spawn area: 46%
[11:02:40] [Server thread/INFO]: Preparing spawn area: 63%
[11:02:41] [Server thread/INFO]: Preparing spawn area: 80%
[11:02:42] [Server thread/INFO]: Preparing spawn area: 99%
[11:02:42] [Server thread/INFO]: Changing view distance to 12, from 10
[11:02:42] [Server thread/INFO]: Jauhns[local:E:b12291cd] logged in with entity id 772 at (224.5, 64.0, -61.5)
[11:02:42] [Server thread/INFO]: Jauhns joined the game
[11:02:43] [Server thread/INFO]: Saving and pausing game...
[11:02:43] [Server thread/INFO]: Saving chunks for level 'New Worldtet'/Overworld
[11:02:44] [Server thread/INFO]: Saving chunks for level 'New Worldtet'/Nether
[11:02:44] [Server thread/INFO]: Saving chunks for level 'New Worldtet'/The End
#
# A fatal error has been detected by the Java Runtime Environment:
#
#  EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x00007ffbbd55628c, pid=5184, tid=8972
#
# JRE version: Java(TM) SE Runtime Environment (8.0_25-b18) (build 1.8.0_25-b18)
# Java VM: Java HotSpot(TM) 64-Bit Server VM (25.25-b02 mixed mode windows-amd64 compressed oops)
# Problematic frame:
# C  [ig75icd64.dll+0x55628c]
#
# Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
#
# An error report file with more information is saved as:
# C:\Users\John\AppData\Roaming\.minecraft\hs_err_pid5184.log
#
# If you would like to submit a bug report, please visit:
#   http://bugreport.sun.com/bugreport/crash.jsp
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#
AL lib: (EE) alc_cleanup: 1 device not closed
Java HotSpot(TM) 64-Bit Server VM warning: Using incremental CMS is deprecated and will likely be removed in a future release


Je ne sais plus la balise pour aider la lisibilité de l'erreur ?

J'ai mis à jour java et réinstaller complètement Minecraft mais rien ne change.
Quelqu'un aurait une idée ?


EDIT : Voici l'erreur dans les logs

Code:
#
# A fatal error has been detected by the Java Runtime Environment:
#
#  EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x00007ffd9f5c628c, pid=5020, tid=5624
#
# JRE version: Java(TM) SE Runtime Environment (8.0_25-b18) (build 1.8.0_25-b18)
# Java VM: Java HotSpot(TM) 64-Bit Server VM (25.25-b02 mixed mode windows-amd64 compressed oops)
# Problematic frame:
# C  [ig75icd64.dll+0x55628c]
#
# Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
#
# If you would like to submit a bug report, please visit:
#   http://bugreport.sun.com/bugreport/crash.jsp
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#
 
Dernière édition par un modérateur:
Salut Robin4002,

merci pour ton tuto il est vraiment clair et très pratique !
Je vais l'essayer de suite

EDIT : Je verrouille
:merci
 
Dernière édition: