problème de connexion à mon serveur

minos302

Aventurier
26 Août 2015
10
0
2
28
Bonjour, bonsoir je viens de créer un serveur, jusque là tout va bien il fonctionne ce que je trouve assez étonnant vu mon mon expérience passée des serveurs Minecraft, mais voila au bout de quelques minutes voir quelques secondes mon serveur se déconnecte seul, ce qui est assez problématique je précise que je n'utilise pas hamachi que je suis pas extrêmement doué en informatique (mais je me débrouille). Je vous remercie d'avance pour vos réponses. Bonne soirée/journée.
 
[21:12:40] [Server console handler/ERROR]: Exception handling console input
java.io.IOException: Descripteur non valide
at java.io.FileInputStream.readBytes(Native Method) ~[?:1.8.0_60]
at java.io.FileInputStream.read(Unknown Source) ~[?:1.8.0_60]
at java.io.BufferedInputStream.read1(Unknown Source) ~[?:1.8.0_60]
at java.io.BufferedInputStream.read(Unknown Source) ~[?:1.8.0_60]
at sun.nio.cs.StreamDecoder.readBytes(Unknown Source) ~[?:1.8.0_60]
at sun.nio.cs.StreamDecoder.implRead(Unknown Source) ~[?:1.8.0_60]
at sun.nio.cs.StreamDecoder.read(Unknown Source) ~[?:1.8.0_60]
at java.io.InputStreamReader.read(Unknown Source) ~[?:1.8.0_60]
at java.io.BufferedReader.fill(Unknown Source) ~[?:1.8.0_60]
at java.io.BufferedReader.readLine(Unknown Source) ~[?:1.8.0_60]
at java.io.BufferedReader.readLine(Unknown Source) ~[?:1.8.0_60]
at ko$2.run(SourceFile:81) [minecraft_server.1.8.8.exe:?]
[21:12:40] [Server thread/INFO]: Starting minecraft server version 1.8.8
[21:12:40] [Server thread/INFO]: Loading properties
[21:12:41] [Server thread/INFO]: Default game type: CREATIVE
[21:12:41] [Server thread/INFO]: Generating keypair
[21:12:41] [Server thread/INFO]: Starting Minecraft server on *:25565
[21:12:41] [Server thread/INFO]: Using default channel type
[21:12:41] [Server thread/WARN]: **** SERVER IS RUNNING IN OFFLINE/INSECURE MODE!
[21:12:41] [Server thread/WARN]: The server will make no attempt to authenticate usernames. Beware.
[21:12:41] [Server thread/WARN]: While this makes the game possible to play without internet access, it also opens up the ability for hackers to connect with any username they choose.
[21:12:41] [Server thread/WARN]: To change this, set "online-mode" to "true" in the server.properties file.
[21:12:41] [Server thread/WARN]: Failed to load operators list:
com.google.gson.JsonSyntaxException: java.lang.IllegalStateException: Expected BEGIN_ARRAY but was STRING at line 1 column 1
at com.google.gson.Gson.fromJson(Gson.java:815) ~[minecraft_server.1.8.8.exe:?]
at com.google.gson.Gson.fromJson(Gson.java:768) ~[minecraft_server.1.8.8.exe:?]
at mb.g(SourceFile:125) ~[minecraft_server.1.8.8.exe:?]
at kn.A(SourceFile:107) [minecraft_server.1.8.8.exe:?]
at kn.<init>(SourceFile:29) [minecraft_server.1.8.8.exe:?]
at ko.i(SourceFile:172) [minecraft_server.1.8.8.exe:?]
at net.minecraft.server.MinecraftServer.run(SourceFile:421) [minecraft_server.1.8.8.exe:?]
at java.lang.Thread.run(Unknown Source) [?:1.8.0_60]
Caused by: java.lang.IllegalStateException: Expected BEGIN_ARRAY but was STRING at line 1 column 1
at com.google.gson.stream.JsonReader.beginArray(JsonReader.java:338) ~[minecraft_server.1.8.8.exe:?]
at com.google.gson.internal.bind.CollectionTypeAdapterFactory$Adapter.read(CollectionTypeAdapterFactory.java:79) ~[minecraft_server.1.8.8.exe:?]
at com.google.gson.internal.bind.CollectionTypeAdapterFactory$Adapter.read(CollectionTypeAdapterFactory.java:60) ~[minecraft_server.1.8.8.exe:?]
at com.google.gson.Gson.fromJson(Gson.java:803) ~[minecraft_server.1.8.8.exe:?]
... 7 more
[21:12:41] [Server thread/WARN]: Failed to load white-list:
com.google.gson.JsonSyntaxException: com.google.gson.stream.MalformedJsonException: Use JsonReader.setLenient(true) to accept malformed JSON at line 1 column 4
at com.google.gson.Gson.assertFullConsumption(Gson.java:779) ~[minecraft_server.1.8.8.exe:?]
at com.google.gson.Gson.fromJson(Gson.java:769) ~[minecraft_server.1.8.8.exe:?]
at mb.g(SourceFile:125) ~[minecraft_server.1.8.8.exe:?]
at kn.C(SourceFile:123) [minecraft_server.1.8.8.exe:?]
at kn.<init>(SourceFile:30) [minecraft_server.1.8.8.exe:?]
at ko.i(SourceFile:172) [minecraft_server.1.8.8.exe:?]
at net.minecraft.server.MinecraftServer.run(SourceFile:421) [minecraft_server.1.8.8.exe:?]
at java.lang.Thread.run(Unknown Source) [?:1.8.0_60]
Caused by: com.google.gson.stream.MalformedJsonException: Use JsonReader.setLenient(true) to accept malformed JSON at line 1 column 4
at com.google.gson.stream.JsonReader.syntaxError(JsonReader.java:1505) ~[minecraft_server.1.8.8.exe:?]
at com.google.gson.stream.JsonReader.checkLenient(JsonReader.java:1386) ~[minecraft_server.1.8.8.exe:?]
at com.google.gson.stream.JsonReader.doPeek(JsonReader.java:531) ~[minecraft_server.1.8.8.exe:?]
at com.google.gson.stream.JsonReader.peek(JsonReader.java:414) ~[minecraft_server.1.8.8.exe:?]
at com.google.gson.Gson.assertFullConsumption(Gson.java:775) ~[minecraft_server.1.8.8.exe:?]
... 7 more
[21:12:42] [Server thread/INFO]: Preparing level "world"
[21:12:42] [Server thread/INFO]: Preparing start region for level 0
[21:12:43] [Server thread/INFO]: Preparing spawn area: 16%
[21:12:44] [Server thread/INFO]: Preparing spawn area: 41%
[21:12:45] [Server thread/INFO]: Preparing spawn area: 70%
[21:12:46] [Server thread/INFO]: Preparing spawn area: 97%
[21:12:46] [Server thread/INFO]: Done (4,252s)! For help, type "help" or "?"
[21:13:19] [Server thread/INFO]: minos302[/127.0.0.1:56886] logged in with entity id 232 at (-231.30495694403314, 70.0, 228.17778096306031)
[21:13:19] [Server thread/INFO]: minos302 joined the game
[21:13:24] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 3953ms behind, skipping 79 tick(s)
[21:14:10] [Server thread/INFO]: Opped minos302
[21:14:30] [Server thread/INFO]: [minos302: Set the time to 1000]
[21:15:01] [Server Watchdog/FATAL]: A single server tick took 60,00 seconds (should be max 0,05)
[21:15:01] [Server Watchdog/FATAL]: Considering it to be crashed, server will forcibly shutdown.
[21:15:01] [Server Watchdog/ERROR]: This crash report has been saved to: C:\Users\Lewis\SkyDrive\Public\.\crash-reports\crash-2015-08-22_21.15.01-server.txt
je pense que c'est ça , j'en ai 11 comme ceux là qui doivent correspondre à chaque connexion.
 
[22:36:51] [Server console handler/ERROR]: Exception handling console input
java.io.IOException: Descripteur non valide
at java.io.FileInputStream.readBytes(Native Method) ~[?:1.8.0_60]
at java.io.FileInputStream.read(Unknown Source) ~[?:1.8.0_60]
at java.io.BufferedInputStream.read1(Unknown Source) ~[?:1.8.0_60]
at java.io.BufferedInputStream.read(Unknown Source) ~[?:1.8.0_60]
at sun.nio.cs.StreamDecoder.readBytes(Unknown Source) ~[?:1.8.0_60]
at sun.nio.cs.StreamDecoder.implRead(Unknown Source) ~[?:1.8.0_60]
at sun.nio.cs.StreamDecoder.read(Unknown Source) ~[?:1.8.0_60]
at java.io.InputStreamReader.read(Unknown Source) ~[?:1.8.0_60]
at java.io.BufferedReader.fill(Unknown Source) ~[?:1.8.0_60]
at java.io.BufferedReader.readLine(Unknown Source) ~[?:1.8.0_60]
at java.io.BufferedReader.readLine(Unknown Source) ~[?:1.8.0_60]
at ko$2.run(SourceFile:81) [minecraft_server.1.8.8.exe:?]
[22:36:51] [Server thread/INFO]: Starting minecraft server version 1.8.8
[22:36:51] [Server thread/INFO]: Loading properties
[22:36:51] [Server thread/INFO]: Default game type: CREATIVE
[22:36:51] [Server thread/INFO]: Generating keypair
[22:36:51] [Server thread/INFO]: Starting Minecraft server on *:25565
[22:36:51] [Server thread/INFO]: Using default channel type
[22:36:52] [Server thread/WARN]: **** SERVER IS RUNNING IN OFFLINE/INSECURE MODE!
[22:36:52] [Server thread/WARN]: The server will make no attempt to authenticate usernames. Beware.
[22:36:52] [Server thread/WARN]: While this makes the game possible to play without internet access, it also opens up the ability for hackers to connect with any username they choose.
[22:36:52] [Server thread/WARN]: To change this, set "online-mode" to "true" in the server.properties file.
[22:36:52] [Server thread/WARN]: Failed to load white-list:
com.google.gson.JsonSyntaxException: com.google.gson.stream.MalformedJsonException: Use JsonReader.setLenient(true) to accept malformed JSON at line 1 column 4
at com.google.gson.Gson.assertFullConsumption(Gson.java:779) ~[minecraft_server.1.8.8.exe:?]
at com.google.gson.Gson.fromJson(Gson.java:769) ~[minecraft_server.1.8.8.exe:?]
at mb.g(SourceFile:125) ~[minecraft_server.1.8.8.exe:?]
at kn.C(SourceFile:123) [minecraft_server.1.8.8.exe:?]
at kn.<init>(SourceFile:30) [minecraft_server.1.8.8.exe:?]
at ko.i(SourceFile:172) [minecraft_server.1.8.8.exe:?]
at net.minecraft.server.MinecraftServer.run(SourceFile:421) [minecraft_server.1.8.8.exe:?]
at java.lang.Thread.run(Unknown Source) [?:1.8.0_60]
Caused by: com.google.gson.stream.MalformedJsonException: Use JsonReader.setLenient(true) to accept malformed JSON at line 1 column 4
at com.google.gson.stream.JsonReader.syntaxError(JsonReader.java:1505) ~[minecraft_server.1.8.8.exe:?]
at com.google.gson.stream.JsonReader.checkLenient(JsonReader.java:1386) ~[minecraft_server.1.8.8.exe:?]
at com.google.gson.stream.JsonReader.doPeek(JsonReader.java:531) ~[minecraft_server.1.8.8.exe:?]
at com.google.gson.stream.JsonReader.peek(JsonReader.java:414) ~[minecraft_server.1.8.8.exe:?]
at com.google.gson.Gson.assertFullConsumption(Gson.java:775) ~[minecraft_server.1.8.8.exe:?]
... 7 more
[22:36:52] [Server thread/INFO]: Preparing level "world"
[22:36:52] [Server thread/INFO]: Preparing start region for level 0
[22:36:53] [Server thread/INFO]: Preparing spawn area: 12%
[22:36:54] [Server thread/INFO]: Preparing spawn area: 34%
[22:36:55] [Server thread/INFO]: Preparing spawn area: 59%
[22:36:56] [Server thread/INFO]: Preparing spawn area: 85%
[22:36:57] [Server thread/INFO]: Done (4,780s)! For help, type "help" or "?"
[22:43:15] [Server thread/INFO]: minos302[/127.0.0.1:54228] logged in with entity id 204 at (-231.54506445581166, 100.61435724657886, -118.29904373285156)
[22:43:15] [Server thread/INFO]: minos302 joined the game
[22:43:18] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 2518ms behind, skipping 50 tick(s)
[22:43:42] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 10912ms behind, skipping 218 tick(s)
[22:44:14] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 26066ms behind, skipping 521 tick(s)
[22:44:23] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 9340ms behind, skipping 186 tick(s)
[22:44:39] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 8438ms behind, skipping 168 tick(s)
[22:45:55] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 55088ms behind, skipping 1101 tick(s)
[22:46:03] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 8094ms behind, skipping 161 tick(s)
[22:46:54] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 41085ms behind, skipping 821 tick(s)
[22:46:58] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 4392ms behind, skipping 87 tick(s)
[22:47:29] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 18889ms behind, skipping 377 tick(s)
[22:47:36] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 7652ms behind, skipping 153 tick(s)
[22:48:15] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 31051ms behind, skipping 621 tick(s)
[22:48:22] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 6597ms behind, skipping 131 tick(s)
[22:49:50] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 57414ms behind, skipping 1148 tick(s)
[22:49:57] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 6646ms behind, skipping 132 tick(s)
[22:51:33] [Server Watchdog/FATAL]: A single server tick took 60,00 seconds (should be max 0,05)
[22:51:33] [Server Watchdog/FATAL]: Considering it to be crashed, server will forcibly shutdown.
[22:51:34] [Server Watchdog/ERROR]: This crash report has been saved to: C:\Users\Lewis\SkyDrive\serveur minecraft\.\crash-reports\crash-2015-08-26_22.51.34-server.txt
[22:51:34] [Server Shutdown Thread/INFO]: Stopping server
voila le latest désolé pour le premier.
 
euh d'accord mais je sais pas comment faire et c'est pas marqué dans le lien que tu m'as envoyé il y a juste marqué de le faire mais pas d'explication :/
 
  • Les balises codes:
    Et bien c'est très simple, c'est des balises BBCode qui vous permette de garder l'alignement de vos fichiers. Pour les utiliser, il y a 2 solutions.
    Soit vous faite comme ceci:
    Code:
    Tapez:
    Code:
    Collez votre code ici
    Tapez ensuite:
    [/*code] Sans mettre l'étoile
    Une fois votre message posté, vous devrez avoir ceci:
    Code:
    Code:
    Votre code ici
    Soit vous faite comme ceci:
    index.php


    Cette fenêtre va apparaître :
    index.php

    Et vous n'avez plus qu'a cliquez sur le bouton "insérer".

    Toutes les informations sur les balises BBCodes se trouvent ici
[/code]
[/LIST]
[/QUOTE]
 
Code:
[22:36:51] [Server console handler/ERROR]: Exception handling console input
java.io.IOException: Descripteur non valide
    at java.io.FileInputStream.readBytes(Native Method) ~[?:1.8.0_60]
    at java.io.FileInputStream.read(Unknown Source) ~[?:1.8.0_60]
    at java.io.BufferedInputStream.read1(Unknown Source) ~[?:1.8.0_60]
    at java.io.BufferedInputStream.read(Unknown Source) ~[?:1.8.0_60]
    at sun.nio.cs.StreamDecoder.readBytes(Unknown Source) ~[?:1.8.0_60]
    at sun.nio.cs.StreamDecoder.implRead(Unknown Source) ~[?:1.8.0_60]
    at sun.nio.cs.StreamDecoder.read(Unknown Source) ~[?:1.8.0_60]
    at java.io.InputStreamReader.read(Unknown Source) ~[?:1.8.0_60]
    at java.io.BufferedReader.fill(Unknown Source) ~[?:1.8.0_60]
    at java.io.BufferedReader.readLine(Unknown Source) ~[?:1.8.0_60]
    at java.io.BufferedReader.readLine(Unknown Source) ~[?:1.8.0_60]
    at ko$2.run(SourceFile:81) [minecraft_server.1.8.8.exe:?]
[22:36:51] [Server thread/INFO]: Starting minecraft server version 1.8.8
[22:36:51] [Server thread/INFO]: Loading properties
[22:36:51] [Server thread/INFO]: Default game type: CREATIVE
[22:36:51] [Server thread/INFO]: Generating keypair
[22:36:51] [Server thread/INFO]: Starting Minecraft server on *:25565
[22:36:51] [Server thread/INFO]: Using default channel type
[22:36:52] [Server thread/WARN]: **** SERVER IS RUNNING IN OFFLINE/INSECURE MODE!
[22:36:52] [Server thread/WARN]: The server will make no attempt to authenticate usernames. Beware.
[22:36:52] [Server thread/WARN]: While this makes the game possible to play without internet access, it also opens up the ability for hackers to connect with any username they choose.
[22:36:52] [Server thread/WARN]: To change this, set "online-mode" to "true" in the server.properties file.
[22:36:52] [Server thread/WARN]: Failed to load white-list:
com.google.gson.JsonSyntaxException: com.google.gson.stream.MalformedJsonException: Use JsonReader.setLenient(true) to accept malformed JSON at line 1 column 4
    at com.google.gson.Gson.assertFullConsumption(Gson.java:779) ~[minecraft_server.1.8.8.exe:?]
    at com.google.gson.Gson.fromJson(Gson.java:769) ~[minecraft_server.1.8.8.exe:?]
    at mb.g(SourceFile:125) ~[minecraft_server.1.8.8.exe:?]
    at kn.C(SourceFile:123) [minecraft_server.1.8.8.exe:?]
    at kn.<init>(SourceFile:30) [minecraft_server.1.8.8.exe:?]
    at ko.i(SourceFile:172) [minecraft_server.1.8.8.exe:?]
    at net.minecraft.server.MinecraftServer.run(SourceFile:421) [minecraft_server.1.8.8.exe:?]
    at java.lang.Thread.run(Unknown Source) [?:1.8.0_60]
Caused by: com.google.gson.stream.MalformedJsonException: Use JsonReader.setLenient(true) to accept malformed JSON at line 1 column 4
    at com.google.gson.stream.JsonReader.syntaxError(JsonReader.java:1505) ~[minecraft_server.1.8.8.exe:?]
    at com.google.gson.stream.JsonReader.checkLenient(JsonReader.java:1386) ~[minecraft_server.1.8.8.exe:?]
    at com.google.gson.stream.JsonReader.doPeek(JsonReader.java:531) ~[minecraft_server.1.8.8.exe:?]
    at com.google.gson.stream.JsonReader.peek(JsonReader.java:414) ~[minecraft_server.1.8.8.exe:?]
    at com.google.gson.Gson.assertFullConsumption(Gson.java:775) ~[minecraft_server.1.8.8.exe:?]
    ... 7 more
[22:36:52] [Server thread/INFO]: Preparing level "world"
[22:36:52] [Server thread/INFO]: Preparing start region for level 0
[22:36:53] [Server thread/INFO]: Preparing spawn area: 12%
[22:36:54] [Server thread/INFO]: Preparing spawn area: 34%
[22:36:55] [Server thread/INFO]: Preparing spawn area: 59%
[22:36:56] [Server thread/INFO]: Preparing spawn area: 85%
[22:36:57] [Server thread/INFO]: Done (4,780s)! For help, type "help" or "?"
[22:43:15] [Server thread/INFO]: minos302[/127.0.0.1:54228] logged in with entity id 204 at (-231.54506445581166, 100.61435724657886, -118.29904373285156)
[22:43:15] [Server thread/INFO]: minos302 joined the game
[22:43:18] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 2518ms behind, skipping 50 tick(s)
[22:43:42] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 10912ms behind, skipping 218 tick(s)
[22:44:14] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 26066ms behind, skipping 521 tick(s)
[22:44:23] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 9340ms behind, skipping 186 tick(s)
[22:44:39] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 8438ms behind, skipping 168 tick(s)
[22:45:55] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 55088ms behind, skipping 1101 tick(s)
[22:46:03] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 8094ms behind, skipping 161 tick(s)
[22:46:54] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 41085ms behind, skipping 821 tick(s)
[22:46:58] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 4392ms behind, skipping 87 tick(s)
[22:47:29] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 18889ms behind, skipping 377 tick(s)
[22:47:36] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 7652ms behind, skipping 153 tick(s)
[22:48:15] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 31051ms behind, skipping 621 tick(s)
[22:48:22] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 6597ms behind, skipping 131 tick(s)
[22:49:50] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 57414ms behind, skipping 1148 tick(s)
[22:49:57] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 6646ms behind, skipping 132 tick(s)
[22:51:33] [Server Watchdog/FATAL]: A single server tick took 60,00 seconds (should be max 0,05)
[22:51:33] [Server Watchdog/FATAL]: Considering it to be crashed, server will forcibly shutdown.
[22:51:34] [Server Watchdog/ERROR]: This crash report has been saved to: C:\Users\Lewis\SkyDrive\serveur minecraft\.\crash-reports\crash-2015-08-26_22.51.34-server.txt
[22:51:34] [Server Shutdown Thread/INFO]: Stopping server

bon je crois que c'est ça.
 
Salut, j'ai lu quelque chose sur un forum anglais a ce sujet ! Il me semble que c'était en rapport avec spigiot 1.8
Je vais retrouver ça

Edit : Essaye d'utiliser une autre version spigiot

Pardon ce n'est pas lié a spigiot... excusez moi j'ai tapé trop vite, je vous copie colle le message (anglais)

"I've been spending the past 6 hours trying to figure out what's wrong with my personal Minecraft Server, and only found this thread AFTER concluding that the problems my players are reporting are directly caused by updating to the server to 1.8 last week.

Symptoms reported:
  • Chunks would not render in background regardless of client's settings.
  • "It's not actually lag but it feels like lag" when walking or running. Player was on LAN connection which ruled out network connectivity. Most noticeable on horses or railways.
  • Breaking blocks has a delay to disappear. May disappear and then reappear on player's client. Reported as "Blocks are not breaking all the time and sometimes disappear. I can break a row of ten dirt but only be able to pick up seven."
  • "This is completely unplayable. I am so frustrated I am going outside to mow an acre of lawn."
Cause:
  • Upgrading the server to 1.8
Server Symptoms:
  • Server logged many [Server thread/WARN] messages whereas NONE were logged before upgrading to 1.8
  • CPU use maxed out on all cores. More specifically Java.exe (or the Javaw.exe) process taxes the CPU even with no players connected, and spikes between consuming 65% and 99% of the CPU.
  • Java would not correctly allocate memory, ie: Allocate a gig, only 256mb would be used.
Resolution:
Personal Notes:
This solution took care of the CPU usage issue, chunks started rendering again, and all the "lag" disappeared.
The only thing notable is that the GUI will not load and administration commands will have to be executed from the CLI window that opens with the script. NOT LIKE THAT REALLY MATTERS given that the GUI has been broke since previous updates, lacking the resource monitor and log summary.

DO NOT DOWNGRADE YOUR SERVER IF THE WORLD HAS ALREADY CONVERTED TO 1.8. DOWNGRADING IS NEVER A GOOD IDEA.
Players will lose ALL inventory items and ALL chests will be empty.

I can not stress enough that there was no changes made to the host server other than running 1.8.
Changing the systems JRE did not make any difference.
Attempting to allocate up to 4GB of RAM did not make any difference.
There was no reason to suspect the CPU of needing an upgrade, as it worked with 1.7.10 just fine.

Final Thought:
I hope this write up helps someone else running the Windows executable of Minecraft Server." Je réponds rapidement, j'espere ne pas faire de hs