The game crashed whilst ticking screen Error: java.lang.NullPointerException: Ticking screen Code de sortie : -1

J.L.G

Aventurier
30 Janvier 2021
8
0
1
21
Bonjour,
Quand je me connecte a un serveur en ligne , mon jeu fini toujours par crash. Quelle a la solution ? Voici le rapport de plantage:

Code:
---- Minecraft Crash Report ----
// Ooh. Shiny.

Time: 30/01/21 10:11
Description: Ticking screen

java.lang.NullPointerException: Ticking screen
    at drp.d(SourceFile:184)
    at drp.j(SourceFile:252)
    at drp.g(SourceFile:241)
    at dqa.d(SourceFile:53)
    at djz.aU(SourceFile:1526)
    at djz$$Lambda$2712/1785037014.run(Unknown Source)
    at dot.a(SourceFile:435)
    at djz.q(SourceFile:1526)
    at djz.e(SourceFile:1021)
    at djz.e(SourceFile:681)
    at net.minecraft.client.main.Main.main(SourceFile:215)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Thread: Render thread
Stacktrace:
    at drp.d(SourceFile:184)
    at drp.j(SourceFile:252)
    at drp.g(SourceFile:241)
    at dqa.d(SourceFile:53)
    at djz.aU(SourceFile:1526)
    at djz$$Lambda$2712/1785037014.run(Unknown Source)

-- Affected screen --
Details:
    Screen name: dqa
Stacktrace:
    at dot.a(SourceFile:435)

-- Affected level --
Details:
    All players: 1 total; [dzm['JLG_85'/505, l='ClientLevel', x=12850.47, y=92.00, z=11374.48]]
    Chunk stats: Client Chunk Cache: 529, 512
    Level dimension: minecraft:overworld
    Level spawn location: World: (12866,92,11377), Chunk: (at 2,5,1 in 804,711; contains blocks 12864,0,11376 to 12879,255,11391), Region: (25,22; contains chunks 800,704 to 831,735, blocks 12800,0,11264 to 13311,255,11775)
    Level time: 125094 game time, 1311932014 day time
    Server brand: Waterfall <- Paper
    Server type: Non-integrated multiplayer server
Stacktrace:
    at dwt.a(SourceFile:449)
    at djz.c(SourceFile:2239)
    at djz.e(SourceFile:699)
    at net.minecraft.client.main.Main.main(SourceFile:215)

-- System Details --
Details:
    Minecraft Version: 1.16.5
    Minecraft Version ID: 1.16.5
    Operating System: Windows 10 (amd64) version 10.0
    Java Version: 1.8.0_51, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 546944808 bytes (521 MB) / 2013265920 bytes (1920 MB) up to 2147483648 bytes (2048 MB)
    CPUs: 8
    JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M
    Launched Version: 1.16.5
    Backend library: LWJGL version 3.2.2 build 10
    Backend API: GeForce GT 1030/PCIe/SSE2 GL version 4.6.0 NVIDIA 461.40, NVIDIA Corporation
    GL Caps: Using framebuffer using OpenGL 3.0
    Using VBOs: Yes
    Is Modded: Probably not. Jar signature remains and client brand is untouched.
    Type: Client (map_client.txt)
    Graphics mode: fancy
    Resource Packs: vanilla, file/fWhip+1.16.2+V1.7.zip
    Current Language: Français (France)
    CPU: 8x AMD Ryzen 5 1500X Quad-Core Processor
 
Dernière édition par un modérateur:
Donc c'est peut-être dû au logiciel qu'il utilise pour leur serveur (Waterfall d'après le rapport de crash).

Si tu essaies de te connecter sur ce serveur en utilisant Minecraft 1.16.4 au lieu de de la 1.16.5, tu crash aussi ?