ModLoader.AddName(netherHelm, "NeoHelmet");
ModLoader.AddRecipe(new ItemStack(netherHelm, 1), new Object[] { "###", "# #", Character.valueOf('#'), netherIngot });
ModLoader.AddName(netherPlate, "NeoPlate");
ModLoader.AddRecipe(new ItemStack(netherPlate, 1), new Object[] { "# #", "###", "###", Character.valueOf('#'), netherIngot });
ModLoader.AddName(netherLegs, "NeoLegs");
ModLoader.AddRecipe(new ItemStack(netherLegs, 1), new Object[] { "###", "# #", "# #", Character.valueOf('#'), netherIngot });
ModLoader.AddName(netherBoots, "NeoBoots");
ModLoader.AddRecipe(new ItemStack(netherBoots, 1), new Object[] { "# #", "# #", Character.valueOf('#'), netherIngot });