Problème de lancement de Minecraft

Tom57

Aventurier
23 Décembre 2016
1
0
1
Le jeu commence à se lancer puis crash et me redirige vers "game output" et m'affiche ceci :
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Code:
[15:54:35] [Client thread/INFO]: Setting user: Mon pseudo
[15:54:36] [Client thread/WARN]: Skipping bad option: lastServer:
[15:54:36] [Client thread/INFO]: LWJGL Version: 2.9.4
[15:54:38] [Client thread/INFO]: Reloading ResourceManager: Default
[15:54:38] [Sound Library Loader/INFO]: Starting up SoundSystem...
[15:54:39] [Thread-5/INFO]: Initializing LWJGL OpenAL
[15:54:39] [Thread-5/INFO]: (The LWJGL binding of OpenAL.  For more information, see http://www.lwjgl.org)
[15:54:39] [Thread-5/INFO]: OpenAL initialized.
[15:54:39] [Sound Library Loader/INFO]: Sound engine started
[15:54:40] [Client thread/INFO]: Created: 1024x512 textures-atlas
[15:54:44] [Server thread/INFO]: Starting integrated minecraft server version 1.10.2
[15:54:44] [Server thread/INFO]: Generating keypair
[15:54:45] [Server thread/INFO]: Preparing start region for level 0
[15:54:46] [Server thread/INFO]: Preparing spawn area: 7%
[15:54:47] [Server thread/INFO]: Preparing spawn area: 11%
[15:54:48] [Server thread/INFO]: Preparing spawn area: 14%
[15:54:49] [Server thread/INFO]: Preparing spawn area: 18%
[15:54:50] [Server thread/INFO]: Preparing spawn area: 22%
[15:54:51] [Server thread/INFO]: Preparing spawn area: 27%
[15:54:52] [Server thread/INFO]: Preparing spawn area: 31%
[15:54:53] [Server thread/INFO]: Preparing spawn area: 36%
[15:54:54] [Server thread/INFO]: Preparing spawn area: 40%
[15:54:55] [Server thread/INFO]: Preparing spawn area: 45%
[15:54:56] [Server thread/INFO]: Preparing spawn area: 50%
[15:54:57] [Server thread/INFO]: Preparing spawn area: 55%
[15:54:58] [Server thread/INFO]: Preparing spawn area: 59%
[15:54:59] [Server thread/INFO]: Preparing spawn area: 64%
[15:55:00] [Server thread/INFO]: Preparing spawn area: 69%
[15:55:01] [Server thread/INFO]: Preparing spawn area: 74%
[15:55:02] [Server thread/INFO]: Preparing spawn area: 80%
[15:55:03] [Server thread/INFO]: Preparing spawn area: 85%
[15:55:04] [Server thread/INFO]: Preparing spawn area: 90%
[15:55:05] [Server thread/INFO]: Preparing spawn area: 95%
[15:55:06] [Server thread/INFO]: Changing view distance to 8, from 10
[15:55:08] [Server thread/INFO]: Mon pseudo[local:E:ff4fcde4] logged in with entity id 1024 at (161.5, 64.0, 246.5)
[15:55:08] [Server thread/INFO]: Mon pseudo a rejoint la partie
[15:55:14] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 7074ms behind, skipping 141 tick(s)
#
# A fatal error has been detected by the Java Runtime Environment:
#
#  EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x77258d10, pid=10384, tid=0x00001ad8
#
# JRE version: Java(TM) SE Runtime Environment (8.0_111-b14) (build 1.8.0_111-b14)
# Java VM: Java HotSpot(TM) Client VM (25.111-b14 mixed mode windows-x86 )
# Problematic frame:
# C  [ntdll.dll+0x48d10]
#
# Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
#
# An error report file with more information is saved as:
# C:\Users\Thomas\AppData\Roaming\.minecraft\hs_err_pid10384.log
#
# If you would like to submit a bug report, please visit:
#   http://bugreport.java.com/bugreport/crash.jsp
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#

[error occurred during error reporting , id 0xc0000005]
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J' essayer des choses mais rien ne fonctionne, aidez moi svp...:svp:

Ma configuration:
Intel Core i5-2430M
NVIDIA GeForce 540M 2GB DDR3
 
Dernière édition: