package net.minecraft.src;
//Exported java file
//Keep in mind that you still need to fill in some blanks
// - ZeuX
public class LightCycle extends ModelBase
{
public LightCycle()
{
wheel_back1 = new ModelRenderer(0, 0);
wheel_back1.addBox(0, 0, 0, 29, 24, 24, 0F);
wheel_back1.setRotationPoint(-10, -2, 25);
wheel_back1.rotationPointX = 0F;
wheel_back1.rotationPointY = 0F;
wheel_back1.rotationPointZ = 0F;
wheel_back2 = new ModelRenderer(0, 0);
wheel_back2.addBox(0, 0, 0, 33, 20, 20, 0F);
wheel_back2.setRotationPoint(-12, 0, 27);
wheel_back2.rotationPointX = 0F;
wheel_back2.rotationPointY = 0F;
wheel_back2.rotationPointZ = 0F;
body = new ModelRenderer(0, 0);
body.addBox(0, 0, 0, 25, 20, 48, 0F);
body.setRotationPoint(-8, 0, -18);
body.rotationPointX = 0F;
body.rotationPointY = 0F;
body.rotationPointZ = 0F;
wheel_back_piece1 = new ModelRenderer(0, 0);
wheel_back_piece1.addBox(0, 0, 0, 5, 24, 3, 0F);
wheel_back_piece1.setRotationPoint(2, -4, 48);
wheel_back_piece1.rotationPointX = 0F;
wheel_back_piece1.rotationPointY = 0F;
wheel_back_piece1.rotationPointZ = 0F;
wheel_front1 = new ModelRenderer(0, 0);
wheel_front1.addBox(0, 0, 0, 29, 24, 24, 0F);
wheel_front1.setRotationPoint(-10, -2, -34);
wheel_front1.rotationPointX = 0F;
wheel_front1.rotationPointY = 0F;
wheel_front1.rotationPointZ = 0F;
wheel_front2 = new ModelRenderer(0, 0);
wheel_front2.addBox(0, 0, 1, 33, 20, 20, 0F);
wheel_front2.setRotationPoint(-12, 0, -33);
wheel_front2.rotationPointX = 0F;
wheel_front2.rotationPointY = 0F;
wheel_front2.rotationPointZ = 0F;
wheel_front_piece1 = new ModelRenderer(0, 0);
wheel_front_piece1.addBox(0, 0, 0, 23, 20, 3, 0F);
wheel_front_piece1.setRotationPoint(-7, 0, -36);
wheel_front_piece1.rotationPointX = 0F;
wheel_front_piece1.rotationPointY = 0F;
wheel_front_piece1.rotationPointZ = 0F;
wheel_front_piece2 = new ModelRenderer(0, 0);
wheel_front_piece2.addBox(0, 0, 0, 23, 3, 20, 0F);
wheel_front_piece2.setRotationPoint(-7, 21, -32);
wheel_front_piece2.rotationPointX = 0F;
wheel_front_piece2.rotationPointY = 0F;
wheel_front_piece2.rotationPointZ = 0F;
wheel_back_piece2 = new ModelRenderer(0, 0);
wheel_back_piece2.addBox(0, 0, -3, 23, 3, 20, 0F);
wheel_back_piece2.setRotationPoint(-7, 21, 30);
wheel_back_piece2.rotationPointX = 0F;
wheel_back_piece2.rotationPointY = 0F;
wheel_back_piece2.rotationPointZ = 0F;
seat1 = new ModelRenderer(0, 0);
seat1.addBox(0, 0, 0, 21, 2, 30, 0F);
seat1.setRotationPoint(-6, -2, -10);
seat1.rotationPointX = 0F;
seat1.rotationPointY = 0F;
seat1.rotationPointZ = 0F;
seat2 = new ModelRenderer(0, 0);
seat2.addBox(0, 0, 0, 21, 3, 24, 0F);
seat2.setRotationPoint(-6, -4, -29);
seat2.rotationPointX = 0F;
seat2.rotationPointY = 0F;
seat2.rotationPointZ = 0F;
toeclip = new ModelRenderer(0, 0);
toeclip.addBox(0, 0, 0, 31, 3, 3, 0F);
toeclip.setRotationPoint(-11, 15, 20);
toeclip.rotationPointX = 0F;
toeclip.rotationPointY = 0F;
toeclip.rotationPointZ = 0F;
glass = new ModelRenderer(0, 0);
glass.addBox(0, 0, 0, 21, 10, 3, 0F);
glass.setRotationPoint(-6, -12, -16);
glass.rotationPointX = -0.5424333F;
glass.rotationPointY = 0F;
glass.rotationPointZ = 0F;
}
public void render(float f, float f1, float f2, float f3, float f4, float f5)
{
super.render(float f, float f1, float f2, float f3, float f4, float f5)
setRotationAngles(f, f1, f2, f3, f4, f5);
wheel_back1.render(f5);
wheel_back2.render(f5);
body.render(f5);
wheel_back_piece1.render(f5);
wheel_front1.render(f5);
wheel_front2.render(f5);
wheel_front_piece1.render(f5);
wheel_front_piece2.render(f5);
wheel_back_piece2.render(f5);
seat1.render(f5);
seat2.render(f5);
toeclip.render(f5);
glass.render(f5);
}
public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5)
{
super.setRotationAngles(f, f1, f2, f3, f4, f5);
}
//fields
public ModelRenderer wheel_back1;
public ModelRenderer wheel_back2;
public ModelRenderer body;
public ModelRenderer wheel_back_piece1;
public ModelRenderer wheel_front1;
public ModelRenderer wheel_front2;
public ModelRenderer wheel_front_piece1;
public ModelRenderer wheel_front_piece2;
public ModelRenderer wheel_back_piece2;
public ModelRenderer seat1;
public ModelRenderer seat2;
public ModelRenderer toeclip;
public ModelRenderer glass;
}